{"author_name":"HuvaaKoodia","cat":"LD #35","comments":[],"epoch":1460836440,"likes":12,"metadata":{"p_key":"7311","p_author":"HuvaaKoodia","p_authorkey":"21836","p_urlkey":"42744","p_title":"Progress (14 hours in)","p_cat":"LD #35","p_event":"LD35","p_time":"1460836440","p_likes":"12","p_comments":"0","p_status":"UPD5","us_key":"21836","us_name":"HuvaaKoodia","us_username":"\/author\/huvaakoodia\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p><img class=\"aligncenter\" src=\"http:\/\/drive.google.com\/uc?export=view&amp;id=0B0MghCoVXkVlVC1Zc1ZPcHhIckE\" alt=\"GIF HARDER!\" \/><\/p>\n <p>I didn&#8217;t stand a chance. It doesn&#8217;t help that them there robots are attracted to screws.<\/p>\n <p>It&#8217;s pretty good progress all and all. A few more enemy types and new level layouts are the main tasks tomorrow. Audio as well, I guess. That old killjoy.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/3d\/\" rel=\"tag\">3D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gif\/\" rel=\"tag\">gif<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/report\/\" rel=\"tag\">report<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"April 16th, 2016 2:54 pm","title":"Progress (14 hours in)"}