{"author_name":"Covenant","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251463920,"likes":0,"metadata":{"p_key":"73125","p_author":"Covenant","p_authorkey":"326","p_urlkey":"108947","p_title":"Preparation done\u2026","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251463920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>Woot, another compo&#8230;<\/p>\n <p>I&#8217;ve just finished building a small framework, derived from my last one&#8230;<\/p>\n <p>Amazing features:<\/p>\n <p>&#8211; D3D9 initialization <br \/>&#8211; 2d graphics system (sprites and camera system) <br \/>&#8211; Texture manager (for resource cleanup, etc) <br \/>&#8211; 3d system (FFP based, lights, meshes, camera) <br \/>&#8211; 3ds reader (in case I want to go 3d this time, since I model much better than I draw) <br \/>&#8211; Application\/Screen document model<\/p>\n <p>And that&#8217;s it, I think&#8230;<\/p>\n <p>You can download it and use it at will: <a href=\"http:\/\/clientes.netvisao.pt\/~dandrade\/Framework_LD15.rar\">http:\/\/clientes.netvisao.pt\/~dandrade\/Framework_LD15.rar<\/a><\/p>\n <p>Going to use the same tools as always: VC2008, D3D9, sfxr, Photoshop, 3d Studio, Chronolapse for the timelapse video&#8230; Still don&#8217;t know what I&#8217;ll use for the music, but I&#8217;ll think of something&#8230;<\/p>\n <p>Hope the theme is a bit better than &#8220;Advancing Wall of Doom&#8221;&#8230; They seem better this time, actually&#8230; except for zombies, which I kind of think limits what you can do&#8230; at least in 48 hours&#8230;<\/p>\n <p>Anyway, good luck everyone, have fun and catch you in some hours!<\/p>","time":"August 28th, 2009 7:52 am","title":"Preparation done\u2026"}