{"author_name":"SpaceManiac","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1250985060,"likes":0,"metadata":{"p_key":"73196","p_author":"SpaceManiac","p_authorkey":"412","p_urlkey":"109018","p_title":"Trying LD15","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1250985060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"412","us_name":"SpaceManiac","us_username":"spacemaniac","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>School unfortunately is starting the week before LD15 weekend&#8230; I just hope I don&#8217;t instantly get homework rushed. Depending on what kind of game I&#8217;m going to try to make, I&#8217;ll use one of two setups for my game:<\/p>\n <p><strong>Physics game or similar<br \/>\n <\/strong>ActionScript 3 in the Flash 3 IDE, using Box2DAS3. I&#8217;ve been meaning to try this out but haven&#8217;t got around to it.<\/p>\n <p><strong>Other<\/strong><br \/>\n C++ in Code::Blocks, using a conglomeration of SDL, SDL_mixer, SDL_ttf, and my own code, PlatyGame. I&#8217;ve finally seen the miracle of version control, so I might put it on Google Code, but for now fetch it at <a href=\"http:\/\/apps.platymuus.com\/programming\/platygame\/PlatyGame.zip\">http:\/\/apps.platymuus.com\/programming\/platygame\/PlatyGame.zip<\/a>. That&#8217;s not strictly the version I have right now but it will be within the next 24 hours or so when I get around to uploading it.<\/p>\n <p>And I sure hope I have some clue as to what to do with the theme.<\/p>\n <p>EDIT: Okay, finally uploaded current PlatyGame&#8230; if it explodes though, not my fault (also meaning I might change it in the middle of the compo)<\/p>","time":"August 22nd, 2009 6:51 pm","title":"Trying LD15"}