DeformaBall
I started late, but still went over my 48 hours.
I used my Large Polygon Collider engine for the physics (with many modifications). It would have been much quicker to just use Bullet, but I learnt a lot more this way.
Tags: final
Comments
increpare
27. Jul 2009 路 22:31 UTC
“where’s the sound coming from? i thought i had my speakers plugged in” 馃槢
matrin
28. Jul 2009 路 05:50 UTC
The sound waas awesome, but a bit loud. 馃榾
28. Jul 2009 路 07:25 UTC
increpare: it’s not very intuitive, but you can change the size of the brush by moving the mouse left/right while you’re dragging.
jovoc
28. Jul 2009 路 15:00 UTC
the linux build ran but just said “Unable to set video mode: Invalid width or height”. Is there a way to get it to run in windowed mode or something? Otherwise I’ll try the windows one later tonight..
28. Jul 2009 路 16:24 UTC
Hmm, it sounds like it can’t detect your screen resolution but I’m not sure why that might happen.
