Demo gif & progress

Typical LD for me, immediately hit an issue with the frameworks that I’m using which mean I had to spend a bunch of time trying to figure out how to fix it or work around it. Thankfully I could fix it and managed to get version “0.1” done before packing in for today.

Proof of concept

Proof of concept

Got physics, touch and mouse control working. There is still no actual game play – so counting on getting that in place tomorrow. The aim is for you to control the small shape and deflect the other attacking shapes so that they don’t hit the bigger circle (your core). Powerups, particle effects and local multiplayer would be cool – but since it has taken a day to get here I think that may be overreaching! :-)