{"author_name":"erik","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[{"author_name":"Noyb","time":"April 19, 2009 7:53 pm","epoch":1240188780,"text":"Fun! It wasn&#8217;t obvious at first that the enclosed areas had to be rectangular. Are there no levels after the one with candles?","spam":"N"},{"author_name":"Anonymous","time":"April 19, 2009 7:59 pm","epoch":1240189140,"text":"I&#8217;m glad you liked it.  Candles is it.","spam":"N"},{"author_name":"","time":"April 20, 2009 11:51 am","epoch":1240246260,"text":"the enclosed areas had to be rectangular? eh?","spam":"N"},{"author_name":"TimS","time":"April 20, 2009 1:50 pm","epoch":1240253400,"text":"wah.  I wanted like 100 more levels&#8230; guess that means the game is good though!","spam":"N"},{"author_name":"","time":"April 21, 2009 2:46 pm","epoch":1240343160,"text":"A high resolution vector version of this would be amazing.","spam":"N"},{"author_name":"erik","time":"April 21, 2009 9:48 pm","epoch":1240368480,"text":"@James: you mean place the walls as vector line segments instead of pixels?  That is a really neat idea.","spam":"N"}],"epoch":1240185660,"likes":0,"metadata":{"p_key":"73388","p_author":"erik","p_authorkey":"59","p_urlkey":"109210","p_title":"The Growth \u2013 Final","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240185660","p_likes":"0","p_comments":"6","p_status":"UPD5","us_key":"59","us_name":"erik","us_username":"erik","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/picture-3.png\"><img class=\"alignnone size-medium wp-image-5820\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/picture-3-300x204.png\" alt=\"TheGrowthFinalScreenShot\" width=\"300\" height=\"204\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/picture-3-300x204.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/picture-3.png 816w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Lack of motivation at the half way point means that I never did get around to art.\u00a0 Also, the lack of playtesting makes me nervous.<\/p>\n <p>But I think I have a pretty neat game.<\/p>\n <p><a href=\"http:\/\/disruption.ca\/growth\/compo\/growth.html\">Click here to play The Growth online.<\/a><\/p>\n <p><a href=\"http:\/\/disruption.ca\/growth\/erik_LD14_TheGrowth_srcPlusSWF.tgz\">Download the source + SFW.<\/a><\/p>\n <p><strong>Edit:<\/strong><strong> <\/strong>If you can&#8217;t see the text (flash under linux?) please try this <a href=\"http:\/\/disruption.ca\/growth\/fontfix\/growth.html\">build with embedded fonts<\/a>.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/browser\/\" rel=\"tag\">browser<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a><\/p>","time":"April 19th, 2009 7:01 pm","title":"The Growth \u2013 Final"}