Closing My Eyes: Final

Here it is! Enjoy yourself!

For those of you who haven’t been keeping up with the progress of this, I won’t spoil it by telling you what it’s all about.

CLICK HERE TO PLAY THE FINAL GAME IN YOUR BROWSER.

Click to Play

Click here to download a Windows Executable + Source

Coded in ActionScript 3.0 with Tweenlite, with art drawn in Flash CS3, and sound created in sfxr.

Tags: actionscript, advancing wall of doom, browser, closing my eyes, final, flash

Comments

20. Apr 2009 · 09:50 UTC
looking forward to trying this again with having had some more sleep since the compo ended. Not a lot of sleep mind you… but some. I tried it last night and was just way too tired to get very far. I think I captured like 2-3 tokens max no matter what I tried. :)
20. Apr 2009 · 11:30 UTC
I think the game is gonna make no sense the first few times you play, regardless of how sleepy you are… it’s supposed to be confusing and discombobulating. But with multiple playthroughs (if you can stand the boredom) you might start to make sense of the story.
01. May 2009 · 00:37 UTC
Thanks so much for all the comments, guys. I assume I am talking to no one but myself right now, but that’s okay, I’m used to that.