Fleedom Flies – FINAL

FLEEDOM FLIES – by HybridMind – April 17th-19th, 2009
Created from scratch for Ludum Dare 14’s 48hr game competition

Story:

An unstoppable armada of alien warships is approaching your doomed homeworld. Your only hope is to see how many of your race’s precious colony ships you can save! Flee through the armada for freedom, your fleet flies for it’s lives!

Controls:

  • Use the arrow keys to move
  • Use Z/A/Y to contract your fleet’s ship spacing
  • Use X/S to expand your fleet’s ship spacing

How to Play:

The more expanded your fleet the larger your score multiplier!  Watch out though as this will make you more vulnerable sometimes.  To score high you will need to balance when you contract and expand with how you move through the alien armada.

  • Also features Online Leaderboards for some friendly competition!

Tools used:

  • Coded in ActionScript 3.0 using the Flash CS4 IDE and using Dr. Petter’s sfxr for sound effects.
  • MochiAds Leadboard v3.0 API used
  • Greensock TweenEngine Lib used

Got Feedback?

Leave a comment below or in the voting feedback area, or email me at dave [at] hybridmind.com

I’ll be working on this game some more so any thoughts or suggestions will be taken into consideration for the post-compo version!  Thanks for playing and I hope you have a good time with it!

Files:

PLAY THE FINAL VERSION HERE IN YOUR BROWSER!

NOTE: If it seems slow or laggy, Flash can sometimes have issues when you view it with your browser.  I recommend downloading one of the links below to play on your desktop for maximum performance!

WINDOWS EXE HERE

SWF FILE HERE (Right-Click Save-As)

SOURCE AND ASSETS HERE

Tags: armada, as3, avoider, final, flash, fleedom, flies, space

Comments

20. Apr 2009 · 15:31 UTC
Damn.. nice score Gilvado!!!
21. Apr 2009 · 18:45 UTC
Wow.. Skalle and Gilvado.. you both have almost 100,000 points! I’m very impressed.. :) I still can’t crack through 85,000 and I’ve been playing a lot here and there. Actually I think this is one of the first games I’ve made yet that I am actually enjoying playing a lot. That is a nice change for once. 😉
21. Apr 2009 · 18:47 UTC
Oh yeah, to the commenter who called me sadistic for not letting your full echelon escape at the end.. that was not intentional…. honest! 😉 I noticed that myself and was like.. wow.. that is a bit depressing.. hehe. I’m glad you pointed out the exact number that can fit through the gap.. I didn’t know it was 8.. :)