{"author_name":"tonic","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240167720,"likes":0,"metadata":{"p_key":"73476","p_author":"tonic","p_authorkey":"66","p_urlkey":"109298","p_title":"It\u2019s almost playable","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240167720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"66","us_name":"tonic","us_username":"tonic","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Well well. I was away for a few hours during the day, returned to developing my entry a few hours ago. Did some composing, since tunes are also the level content. It just started to take too much time, so there won&#8217;t be much levels.<\/p>\n <p>Along the way the concept has changed again a few times (leading a bit of re-coding due to the iterations)&#8230; but for the better, I guess. The game isn&#8217;t very special, but at least I should have something to submit by the deadline&#8230;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/200904200058.jpg\"><img class=\"alignnone size-medium wp-image-5642\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/200904200058-300x233.jpg\" alt=\"\" width=\"300\" height=\"233\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/200904200058-300x233.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/200904200058.jpg 806w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"April 19th, 2009 2:02 pm","title":"It\u2019s almost playable"}