{"author_name":"Banni","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240141680,"likes":0,"metadata":{"p_key":"73546","p_author":"Banni","p_authorkey":"791","p_urlkey":"109368","p_title":"There\u2019s not enought time Chloe!","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240141680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"791","us_name":"Banni","us_username":"banni","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>After sleeping late today, I&#8217;m needing to crack on.\u00a0 Here&#8217;s the current state of play:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/step2.jpg\"><img class=\"alignnone size-medium wp-image-5495\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/step2-300x235.jpg\" alt=\"\" width=\"300\" height=\"235\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/step2-300x235.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/step2.jpg 806w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>The backstory is something about pixel-world being invaded by the sugary-snacks-of-doom.\u00a0 I think I&#8217;ve being eating too much candy this weekend&#8230;<\/p>\n <p>The player is the purple cube.\u00a0 The orange blobs are pick-ups.\u00a0 The impending wall o&#8217;doom should be obvious.\u00a0 The gameplay is basically &#8216;survive long enough to win&#8217;.\u00a0 However right now, there is no gameplay code.\u00a0 Things move around, but nothing interacts with anything else.\u00a0 (Though the teeth do look pretty good when they decide to come charging forward.<\/p>\n <p>Now i need to go eat.\u00a0 Something non-sugary would probably be best.<\/p>","time":"April 19th, 2009 6:48 am","title":"There\u2019s not enought time Chloe!"}