{"author_name":"Mike_W","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[{"author_name":"","time":"April 20, 2009 2:12 pm","epoch":1240254720,"text":"The game is laggy, when it is playable the wall is too slow and the game directory can&#8217;t be deleted without a reboot after playing.","spam":"N"}],"epoch":1240141380,"likes":0,"metadata":{"p_key":"73547","p_author":"Mike_W","p_authorkey":"510484","p_urlkey":"109369","p_title":"Squeeze Maze is finished","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240141380","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"510484","us_name":"Mike_W","us_username":"Mike_W","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Squeeze Maze &#8211; Ludum Dare 14<\/p>\n <p>This was my third attempt at Ludum &#8211; the first time I made something way to complicated &#8211; and while it did get finished it was too complicated and did not do that well. My second try I was only able to get on the PC 6 of the 48 hours so while I completed something it was also fairly week.<\/p>\n <p>This time &#8211; I had my tools ready before hand, and a pretty good schedule. I picked a simple concept and wanted to see how far I could go with it and am happy with my work,.<\/p>\n <p>The tools<\/p>\n <p>PC Athalon 2600XP running Windows XP, 1 Gig or Ram<\/p>\n <p>Scratch for those of you who are not familar with it &#8211; it&#8217;s designed by MIT as a teaching tool for young programmers. \u00a0You build blocks of code. It&#8217;s very visual which is why the code directory is all snapshots of the code from the different sprites.<\/p>\n <p>Reasons why I think this is a good platform for Ludums.<\/p>\n <p>Multi &#8211; threading made easy each physical sets of blocks is it&#8217;s own thread.<\/p>\n <p>Good messaging &#8211; sending broadcasts to every &#8216;object\/thread&#8217; is easy &#8211; limited in you can only send a fixed message with no variables.<\/p>\n <p>Sprite Tools &#8211; in the code, rotate, hide, resize and move are all right and standard commands.<\/p>\n <p>Easy to debug &#8211; the visual nature of the code as well as the single stepping option helps stretch the 24 hours.<\/p>\n <p>Other tools<\/p>\n <p>Pixel Art &#8211; Kolourpaint, Harmwave, www.cooltext.com and my LG515 cell phone, took a shot of my lawn, some decorative rock and some bricks.<\/p>\n <p>Audio tools &#8211; cgMusic, sfxr, audacity,\u00a0my LG515 cell phone, and \u00a0format factory<\/p>\n <p>I am getting the following error when I try to send it through the blog.<\/p>\n <p>File type does not meet security guidelines. Try another.<\/p>\n <p>So you can get it at<\/p>\n <p><a class=\"chatzilla-link\" href=\"http:\/\/ludum.twobrotherssoftware.com\/SqueezeMaze.zip\" target=\"_content\">http:\/\/ludum.twobrotherssoftware.com\/SqueezeMaze.zip<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/finalshot.gif\"><img class=\"alignnone size-medium wp-image-5490\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/finalshot-300x225.gif\" alt=\"Final Squeeze Maze\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/finalshot-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/finalshot.gif 480w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"April 19th, 2009 6:43 am","title":"Squeeze Maze is finished"}