{"author_name":"noonat","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240105500,"likes":0,"metadata":{"p_key":"73595","p_author":"noonat","p_authorkey":"100","p_urlkey":"109417","p_title":"Deathbeam is deathy","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240105500","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"100","us_name":"noonat","us_username":"nostgard","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Actually it&#8217;s <em>not<\/em>, very&#8230; but it&#8217;s going to grow up, soon.<\/p>\n <p><a href=\"http:\/\/vimeo.com\/4219935\">http:\/\/vimeo.com\/4219935<\/a><\/p>\n <p><span style=\"underline;\"><a href=\"http:\/\/vimeo.com\/4219935\"><img class=\"alignnone size-full wp-image-5363\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/screenshot_deathbeam.png\" alt=\"Not as friendly as it looks\" width=\"500\" height=\"375\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/screenshot_deathbeam-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/screenshot_deathbeam.png 640w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/span><\/p>\n <p>Making slow progress. Had to throw out my initial stab at a vertically oriented game and ended up going horizontal instead&#8230; I&#8217;m liking it a lot more this way. Got my moving beam and I can pick up and rescue people. I like the feeling of it so far, but I need to put more pressure on the player. Luckily Entar kicked my imagination and I have some ideas now.<\/p>\n <p>So much to do before I sleep! I&#8217;m hoping to get the gameplay ironed out tonight, and focus on art + polish tomorrow.<\/p>","time":"April 18th, 2009 8:45 pm","title":"Deathbeam is deathy"}