{"author_name":"robot_guy","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240084140,"likes":0,"metadata":{"p_key":"73649","p_author":"robot_guy","p_authorkey":"510323","p_urlkey":"109471","p_title":"End of the first day","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240084140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510323","us_name":"robot_guy","us_username":"robot_guy","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Well, it&#8217;s the end of the first day for me and I think I&#8217;ve done well so far as I have something that is actually playable (although you can&#8217;t win or lose yet and the Wall of Doom doesn&#8217;t advance). It&#8217;s a Breakout \/ Arkanoid clone where you get infinite balls but the bricks advanced down the screen. Tomorrow, it&#8217;s making levels and level win \/ lose conditions and then twiddles like menus, high score tables and better graphics.<\/p>\n <p style=\"center;\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/sshot3s.png\"><img class=\"alignnone size-full wp-image-5260 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/sshot3s.png\" alt=\"Screen shot\" width=\"320\" height=\"251\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/sshot3s-300x235.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/sshot3s.png 320w\" sizes=\"(max-width: 320px) 100vw, 320px\" \/><\/a><br \/>\n Behold the Rainbow Wall of Doom!<\/p>","time":"April 18th, 2009 2:49 pm","title":"End of the first day"}