{"author_name":"sowbug","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240081320,"likes":0,"metadata":{"p_key":"73658","p_author":"sowbug","p_authorkey":"510337","p_urlkey":"109480","p_title":"Taking a break","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240081320","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510337","us_name":"sowbug","us_username":"sowbug","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/ld14_ss_1855.jpg\"><img class=\"aligncenter size-medium wp-image-5233\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/ld14_ss_1855-193x300.jpg\" alt=\"\" width=\"193\" height=\"300\" \/><\/a><\/p>\n <p>Going to rest a bit. I&#8217;m at a point where I could technically submit a finished game, though it would get a 0 for polish and maybe a 0.5 for fun. It&#8217;s still too hard; although I reduced the number of tiles, their height is doubled, so they go down the board just as quickly. At a certain point it becomes a question of how accurate you are with your mouse, which isn&#8217;t at all how I imagined it. Time to stop and think about how to make it more of a mental challenge than a dexterity challenge. <a href=\"https:\/\/dl.getdropbox.com\/u\/131036\/ld14\/sowbug_ld_14_dist-18-55.zip\">Latest source here<\/a>.<\/p>","time":"April 18th, 2009 2:02 pm","title":"Taking a break"}