{"author_name":"Fiona","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240080660,"likes":0,"metadata":{"p_key":"73662","p_author":"Fiona","p_authorkey":"150","p_urlkey":"109484","p_title":"Day #1 Done","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240080660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"150","us_name":"Fiona","us_username":"fiona","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Going to bed now. But I have a pretty good start for an awesome fun game.<\/p>\n <p><a href=\"http:\/\/myrmidonprocess.com\/ludum\/14\/screen3.png\" target=\"_blank\"><img src=\"http:\/\/myrmidonprocess.com\/ludum\/14\/screen3_thumb.png\" alt=\"\" \/><\/a><\/p>\n <p>Have the character in, he moves pretty well and is quite fun to fly around. The theme is accounted for. I have him dying and he&#8217;s able to move to other levels. (With cool transitions.)<\/p>\n <p>In addition I&#8217;ve managed to add one &#8220;enemy&#8221; (he is a helpless guy who runs around).<\/p>\n <p>Tomorrow I hope to have more challenging stuff and eventually build some levels. If I&#8217;m lucky I&#8217;ll get sound in.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/aliens\/\" rel=\"tag\">aliens<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/blob\/\" rel=\"tag\">blob<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/blood\/\" rel=\"tag\">blood<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/chairs\/\" rel=\"tag\">chairs<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/day-one\/\" rel=\"tag\">day one<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/done\/\" rel=\"tag\">done<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/stupid-scientists\/\" rel=\"tag\">stupid scientists<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tables\/\" rel=\"tag\">tables<\/a><\/p>","time":"April 18th, 2009 1:51 pm","title":"Day #1 Done"}