Fleedom – Progress Continues..

So, I have another playable build of my work in progress available.

Play it here in your favorite browser

It now has an enemy ship wave manager so I can build out the Wall of Doom(tm) that you must escape through to rescue the last of your race.

I also took a suggestion to map the fleet pattern echeleons to the Z/X/C/V keys.. four patterns in all.

Give it a whirl if you’d like as I’d love to hear any feedback.  I’m trying to get absolutely as much of the gameplay done before screwing around with any graphics this time.  I think it is actually progressing really well for once!

The game just ends right now when all the enemy ships go by.  Also.. if you lose all your ships you have to refresh your browser to continue!

Tags: armada, as3, browser, demo, doom, flash, fleedom, fleets, progress, space, wall

Comments

Fiona
18. Apr 2009 · 17:18 UTC
Can I suggest you mapping the layouts to 1-4 keys too because it’s currently nigh on impossible to play on non-QWERTY layouts. (I use Dvorak.)
18. Apr 2009 · 17:21 UTC
Of course, you need to not let the ships out of the screen and skip everything!

Well done.
18. Apr 2009 · 17:23 UTC
@redbone.. hah.. yeah– umm.. right now the version is ‘play honest’ style.. :)
Shabloosh
18. Apr 2009 · 17:26 UTC
I think wasd to move and hjkl to switch would be nice 😛
18. Apr 2009 · 17:27 UTC
@Shabloosh: if you’re being serious.. (i think you are) I can do that too
georgek
18. Apr 2009 · 17:27 UTC
wow, I really like this! Are you going to add any kind of power-up for shields or something like that? Or an energy reserve to blast holes in ships?
18. Apr 2009 · 17:29 UTC
@georgek: a lot will all depend on time… I will definitely be releasing a post-compo version.. but I’m aiming for a compo version that is at least a fun game.. we’ll see what can make the deadline cut!
Shabloosh
18. Apr 2009 · 17:45 UTC
I was being half serious. It would be a cool set up… but it is after all a 48 hour compo.
18. Apr 2009 · 19:30 UTC
Heya hamburger! No, I haven’t played Xoldiers.. sounds like something I’ll have to check out!
18. Apr 2009 · 19:31 UTC
@Shabloosh: It is trivial to add.. if it makes at least one player happy.. i’ll do it.. 😉