{"author_name":"olberg","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240061760,"likes":0,"metadata":{"p_key":"73738","p_author":"olberg","p_authorkey":"510516","p_urlkey":"109560","p_title":"Typo of Doom","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240061760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510516","us_name":"olberg","us_username":"olberg","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>My first official Ludum Dare. I decided to make a typing game. I use Python and Pygame.<\/p>\n <p><a href=\"http:\/\/olli.sikstus.com\/tod05_source.zip\">Typo of Doom v0.5 (Python sources)<\/a><\/p>\n <p>It&#8217;s simple and the game is already working well. But now I&#8217;m out of ideas. Should I just polish the game or should I add something new to make the game more interesting?<\/p>","time":"April 18th, 2009 8:36 am","title":"Typo of Doom"}