{"author_name":"5parrowhawk","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[{"author_name":"","time":"April 18, 2009 9:04 am","epoch":1240063440,"text":"nice work!<br \/>\n when girl dies, she might be blinking with invincibility for a few seconds (like old shoot&#8217;em-ups)","spam":"N"},{"author_name":"5parrowhawk","time":"April 18, 2009 3:24 pm","epoch":1240086240,"text":"There is 1 second of invincibility, but I haven&#8217;t put in the blinking effect, actually. You can see it if you try ramming into a big purple bullet immediately after respawning.","spam":"N"},{"author_name":"5parrowhawk","time":"April 18, 2009 4:17 pm","epoch":1240089420,"text":"Done. Now there&#8217;s a little &#8220;magic barrier&#8221; effect that appears when you&#8217;re invincible.","spam":"N"}],"epoch":1240058880,"likes":0,"metadata":{"p_key":"73745","p_author":"5parrowhawk","p_authorkey":"792","p_urlkey":"109567","p_title":"Wall Girl: All player weapons complete!","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240058880","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"792","us_name":"5parrowhawk","us_username":"5parrowhawk","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/wallgirl003.png\"><img class=\"alignnone size-medium wp-image-5061\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/wallgirl003-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/wallgirl003-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/wallgirl003.png 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Big milestone here. The other 2 player-weapons are finally done! Next update: THE WALL.<\/p>\n <p>I&#8217;ve released a version with all 3 weapons:<\/p>\n <p><a href=\"http:\/\/haitaka.googlepages.com\/WallGirlAlpha2.zip\">http:\/\/haitaka.googlepages.com\/WallGirlAlpha2.zip<\/a><\/p>\n <p>As always, I will be very grateful &#8211; not eternally so, I&#8217;m afraid, but very grateful nonetheless &#8211; to anyone who feels like testing it.<\/p>\n <p>As with the previous version, controls are Up, Down, Left, Right (arrows) to move. Z launches firebolts (spread), X fires the laser, and Z+X launches magic missiles.<\/p>\n <p>When the program starts you need to press any key to start the game. Esc exits.<\/p>\n <p>You have 4 lives, and when all are gone, the game doesn\u2019t return to the title screen (yet) &#8211; you have to exit and start again.<\/p>\n <p>For those of you who are missing a redistributable, you can find it on my compo page:<\/p>\n <p><a href=\"http:\/\/haitaka.googlepages.com\/ludumdare14\">http:\/\/haitaka.googlepages.com\/ludumdare14<\/a><\/p>\n <p>And now I must sleep. Good night (or whatever the time is where you are).<\/p>\n <p>Hint: The Malice Cannon technique is alive and well, for those of you who know what that is!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld14-advancing-wall-of-doom\/\" rel=\"tag\">LD14 - Advancing Wall of Doom<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shmup\/\" rel=\"tag\">shmup<\/a><\/p>","time":"April 18th, 2009 7:48 am","title":"Wall Girl: All player weapons complete!"}