{"author_name":"Covenant","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[{"author_name":"rob","time":"April 18, 2009 5:50 am","epoch":1240051800,"text":"Haha, oh my god that cat is creepy.","spam":"N"},{"author_name":"","time":"April 18, 2009 5:58 am","epoch":1240052280,"text":"Yah&#8230; and he apparently loves coding, since he didn&#8217;t rest, just miauing all the time while I didn&#8217;t fetch her pillow to put her by my side&#8230; :\\<br \/>\n Spoiled cat&#8230;","spam":"N"}],"epoch":1240049820,"likes":0,"metadata":{"p_key":"73773","p_author":"Covenant","p_authorkey":"326","p_urlkey":"109595","p_title":"Player is moving!","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240049820","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>After some difficulties finding a way to draw the player character, I finally got it drawn and going&#8230;<\/p>\n <p>First idea was to use something like:<\/p>\n <p><a title=\"screen02.jpg\" href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/screen02.jpg\"><img style=\"#000000 1px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/zrtn-001n2d7fa503-tn.jpg\" alt=\"screen02.jpg\" width=\"57\" height=\"128\" \/><\/a><\/p>\n <p>(that&#8217;s my cat, photo taken during the compo). But then I realized that I didn&#8217;t know how to animate even that crap, so I went for the amorphous gelatinous blob concept, which worked out&#8230; Still ugly, but at least usable&#8230;<\/p>\n <p><a title=\"screen03.jpg\" href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/screen03.jpg\"><img style=\"#000000 1px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/zrtn-002n5bdce971-tn.jpg\" alt=\"screen03.jpg\" width=\"400\" height=\"315\" \/><\/a><\/p>\n <p>Camera follows the character around, no collision detection yet (that&#8217;s my next move)&#8230;<\/p>","time":"April 18th, 2009 5:17 am","title":"Player is moving!"}