{"author_name":"scionkiller","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1240021980,"likes":0,"metadata":{"p_key":"73861","p_author":"scionkiller","p_authorkey":"510392","p_urlkey":"109693","p_title":"Progress so far","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240021980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510392","us_name":"scionkiller","us_username":"scionkiller","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>After awhile shooting blanks, I came up with the idea of defending a wall from an invading horde. As the horde approaches and dies, they build up a wall of corpses. If the wall reaches the top, the invaders pour over and you lose. So you have to reduce the piles of corpses by whatever means necessary&#8230; we&#8217;ll see what I can do there.<\/p>\n <p>Here&#8217;s how far I got in a couple of hours before having to go to bed. Some laughably bad programmer art here, especially since I made a mistake and left a swatch of white in my sky background. Doh!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/screencap1.bmp\"><img class=\"alignnone size-medium wp-image-4832\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/04\/screencap1.bmp\" alt=\"Tiled wall over a really badly drawn sky background\" \/><\/a><\/p>\n <p>Now I&#8217;m off to bed for a good night&#8217;s rest.<\/p>\n <p>Good luck, everyone!<\/p>","time":"April 17th, 2009 9:33 pm","title":"Progress so far"}