{"author_name":"noonat","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1239917940,"likes":0,"metadata":{"p_key":"73978","p_author":"noonat","p_authorkey":"100","p_urlkey":"109810","p_title":"Hullo LD14!","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1239917940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"100","us_name":"noonat","us_username":"nostgard","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<div>\n <p>Looking forward to participating again. Learned a lot from LD10. Hopefully I&#8217;ll really finish my game this time.<\/p>\n <p>Gonna be using:<\/p>\n <ul>\n <li>Ruby + Gosu + Gosub (http:\/\/code.google.com\/p\/gosub\/)<\/li>\n <li>or Python + Pyglet, not sure yet<\/li>\n <li>sfxr (and musagi if I&#8217;m lucky)<\/li>\n <li>TileStudio (http:\/\/tilestudio.sourceforge.net)<\/li>\n <li>GraphicsGale (http:\/\/www.humanbalance.net\/gale\/us\/)<\/li>\n <\/ul>\n <div>Can&#8217;t waaait!<\/div>\n <\/div>","time":"April 16th, 2009 4:39 pm","title":"Hullo LD14!"}