{"author_name":"Xopods","cat":"LD #14 - Advancing Wall of Doom - 2009","comments":[],"epoch":1239880380,"likes":0,"metadata":{"p_key":"73991","p_author":"Xopods","p_authorkey":"766","p_urlkey":"109823","p_title":"Plugging Ludum Dare on my blog","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1239880380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"766","us_name":"Xopods","us_username":"xopods","event_start":"1239926400","event_key":"90","event_name":"LD14"},"text":"<p>Today&#8217;s post for my <a href=\"http:\/\/www.benefactum.ca\/wordpress\/\">Art &amp; Games blog<\/a> is about Ludum Dare, and the more general phenomenon of what I refer to as &#8220;tachygenesis,&#8221; events that encourage people to create something in a ridiculously short span of time. As well as plugging Ludum Dare and a few other tachygenesis events, I explain why I think it&#8217;s important for creative people to participate in these competitions.<\/p>","time":"April 16th, 2009 6:13 am","title":"Plugging Ludum Dare on my blog"}