{"author_name":"Stoney","cat":"MiniLD","comments":[{"author_name":"","time":"March 9, 2009 8:10 am","epoch":1236604200,"text":"Holy crap, I had no idea anyone had picked my entry to mash-up.","spam":"N"}],"epoch":1236533040,"likes":0,"metadata":{"p_key":"74030","p_author":"Stoney","p_authorkey":"321","p_urlkey":"109862","p_title":"Lunar Tower Final","p_cat":"MiniLD","p_event":"LD13","p_time":"1236533040","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"321","us_name":"Stoney","us_username":"stoney","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>This is the first LD entry I finished. It&#8217;s a mash-up between <a href=\"http:\/\/www.ludumdare.com\/compo\/2008\/08\/10\/final-entry-tower\/\" target=\"_blank\">Tower from LoneStranger<\/a> and <a href=\"http:\/\/www.ludumdare.com\/compo\/2007\/12\/06\/lunar-fortress\/\" target=\"_blank\">Lunar Fortress<\/a>. What you have to do in this game is keeping the evil letters from reaching your tower by clicking on them. It&#8217;s really simple and it makes absolutely no fun.<\/p>\n <p><a href=\"http:\/\/freeze-dev.de\/images\/screen.jpg\" target=\"_self\"><img src=\"http:\/\/freeze-dev.de\/images\/screen.jpg\" alt=\"\" width=\"403\" height=\"316\" \/><\/a><\/p>\n <p>Written in Object Pascal and compiled with Turbo Delphi, but should compile with FreePascal. Also, there are some performance problems. I got around 70 FPS on my MacBook and around 25 FPS on a Intel Essentials D945GCLF2 (Dual-core atom processor @ 1.6 GHz and GMA 950 graphic chip) board. For those who try to play it, have fun.<\/p>\n <p>Here is the link: <a href=\"http:\/\/freeze-dev.de\/files\/lunartower.zip\">Windows Binary + Source (ZIP)<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"March 8th, 2009 12:24 pm","title":"Lunar Tower Final"}