The Black Yeti; done!

Comments

09. Feb 2009 · 11:07 UTC
awesome! I loved this game. fun puzzle game play with brief but amusing texts in between the levels. nice work. :) I think I mostly got the way it was working but sometimes I’ll admit I was slightly confused but managed to brute force my way through the paths to safety. very cool idea and great use of theme.
09. Feb 2009 · 11:12 UTC
yeah; I will admit it’s not as *clear* as it might be, but whatever. cheers!
09. Feb 2009 · 13:49 UTC
That was fun! I have to admit though I never completely figured out the mechanic. I liked the atmosphere.
09. Feb 2009 · 17:26 UTC
That was fun! As a top-down game, the rules would have been a lot more obvious, I think, but from this view it was a bit of a puzzle.
09. Feb 2009 · 17:42 UTC
cap: the perspective thing is an important point; I hadn’t thought about it much.
09. Feb 2009 · 19:33 UTC
It was fun, but I was stuck for a long time on one of the levels. I’m still not sure I really understand the rules.

The storytelling mechanism worked very well.
09. Feb 2009 · 20:08 UTC
I got stuck on level 5 or 6 – I don’t understand how you can be seen (like the !, MSG moment flashbacks) and then run straight at the guy for 30 steps and kill him in one situation, but in others one extra step kills you?
DifferentMike
10. Feb 2009 · 00:20 UTC
Fun story, fun game. The text was really neat and added a lot to the game. It was fun to watch the yeti progress alongside the story. I kind of had the same mechanic issue that others had, but hey, I enjoyed it. :)
11. Feb 2009 · 15:15 UTC
I finally got around to playing this one…

It makes me sad… Poor little Yeti :(
phren
12. Feb 2009 · 16:22 UTC
The mechanic wasn’t clear as previous comments have mentioned, and I don’t know if it’s a positive or negative thing. I brute forced my way through a few levels while some were pretty obvious.