{"author_name":"Doches","cat":"MiniLD","comments":[{"author_name":"","time":"February 8, 2009 9:54 am","epoch":1234104840,"text":"i like the tiles a lot&#8230;","spam":"N"}],"epoch":1234021500,"likes":0,"metadata":{"p_key":"74076","p_author":"Doches","p_authorkey":"562","p_urlkey":"109908","p_title":"Fog, and multiple entities","p_cat":"MiniLD","p_event":"LD13","p_time":"1234021500","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"562","us_name":"Doches","us_username":"doches","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Nothing earthshaking or groundbreaking from me this compo, I&#8217;m afraid. Progress is happening, and I&#8217;m adding useful stuff to the engine &#8212; fog of exploration, embarking\/debarking, and dialog! &#8212; but don&#8217;t expect anything innovative.<\/p>\n <p>Current state of tHMSBiHMZQ:<\/p>\n <p style=\"center;\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/02\/11.png\"><img class=\"alignnone size-full wp-image-4462\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/02\/11.png\" alt=\"\" width=\"500\" height=\"318\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/02\/11-300x191.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/02\/11.png 576w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>","time":"February 7th, 2009 10:45 am","title":"Fog, and multiple entities"}