{"author_name":"johanp","cat":"MiniLD","comments":[],"epoch":1231543800,"likes":2,"metadata":{"p_key":"74118","p_author":"johanp","p_authorkey":"608","p_urlkey":"109950","p_title":"Growth \u2013 tech test","p_cat":"MiniLD","p_event":"LD13","p_time":"1231543800","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"608","us_name":"johanp","us_username":"johanp","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>I wasn&#8217;t going to start until tomorrow but I had nothing to do so I decided to implement a small tech test to see if what I wanted to do was at all doable in Flash. Space is filled with planetary bodies, starts and what not and it&#8217;s up to the player to feed the suns and make them grow to encompass each other (or something). Anyway, it&#8217;s all implemented with bloobs using flash&#8217;s bitmap routines. It looks a little something like this:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/tech.png\"><img class=\"alignnone size-medium wp-image-4375\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/tech-300x234.png\" alt=\"\" width=\"300\" height=\"234\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/tech-300x234.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/01\/tech.png 398w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Oh and the color will definately change! \ud83d\ude00<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/bloobs\/\" rel=\"tag\">bloobs<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/growth\/\" rel=\"tag\">growth<\/a><\/p>","time":"January 9th, 2009 6:30 pm","title":"Growth \u2013 tech test"}