{"author_name":"HybridMind","cat":"LD #13 - Roads - 2008","comments":[{"author_name":"Gilvado","time":"December 24, 2008 12:40 pm","epoch":1230140400,"text":"Really like the changes you&#8217;ve made. The visual score feedback makes an enormous difference. Time limit means that you don&#8217;t always end up with a massive negative score, either :D. Made the game a lot more fun!","spam":"N"}],"epoch":1229944020,"likes":0,"metadata":{"p_key":"74136","p_author":"HybridMind","p_authorkey":"234","p_urlkey":"109968","p_title":"CoMuTor \u2013 Post Compo","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1229944020","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"234","us_name":"HybridMind","us_username":"hybridmind","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>First of all, thanks so much to everyone who left feedback to me in the ratings area.\u00a0 I have taken a bunch of the suggestions that people made and have worked more on improving CoMuTor in the past 2 weeks.\u00a0 Here is the latest work in progress of a post compo version of CoMuTor.\u00a0 The readme file contains all the changes that I made so far based on my own and others feedback.\u00a0 I welcome further feedback in the comments on this post for anyone that liked CoMuTor enough to try and play it again.\u00a0 I&#8217;m just having fun working on aspects of polishing and modifying this silly little game.\u00a0 I look forward to more Ludum Dares!!<\/p>\n <p><a href=\"http:\/\/www.hybridmind.com\/download\/comutor-v1.1.zip\">CoMuTor v1.1 &#8211; Post Compo win32 <\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor-postcomp.jpg\"><img class=\"alignnone size-full wp-image-4340\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor-postcomp.jpg\" alt=\"\" width=\"450\" height=\"353\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor-postcomp-300x235.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor-postcomp.jpg 450w\" sizes=\"(max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n <p>Changes from compo version:<\/p>\n <p>&#8211; added visual score feedback and level indicators<br \/>\n &#8211; added 3 minute time limit<br \/>\n &#8211; made it harder to eat people<br \/>\n &#8211; points scale with faster\/smaller vehicles<br \/>\n &#8211; rebalanced point system<br \/>\n &#8211; rebalanced timing \/ car release system<br \/>\n &#8211; vehicles have different speeds now<br \/>\n &#8211; added people to vehicle sprites<br \/>\n &#8211; broke out car and suv sprite body for better coloring system<br \/>\n &#8211; crushing gas trucks no longer counts towards crush count<br \/>\n &#8211; vehicles running into you no longer spawn people<br \/>\n &#8211; adjusted menu instructions to reflect new changes<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/comutor\/\" rel=\"tag\">comutor<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gosu\/\" rel=\"tag\">gosu<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postcompo\/\" rel=\"tag\">postcompo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ruby\/\" rel=\"tag\">ruby<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/win32\/\" rel=\"tag\">win32<\/a><\/p>","time":"December 22nd, 2008 6:07 am","title":"CoMuTor \u2013 Post Compo"}