{"author_name":"AnaglyphCoding","cat":"LD #35","comments":[],"epoch":1460822100,"likes":1,"metadata":{"p_key":"7427","p_author":"AnaglyphCoding","p_authorkey":"33729","p_urlkey":"42860","p_title":"FINALLY a game concept","p_cat":"LD #35","p_event":"LD35","p_time":"1460822100","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"33729","us_name":"AnaglyphCoding","us_username":"anaglyphcoding","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Ok, so I&#8217;ve got some sort of concept going.<\/p>\n <p>Basically, my game is a puzzle game based on the impacts of ionising radiation. The levels of the game will be composed of three blocks that block the three types of radiation like so:<\/p>\n <p><img class=\"alignnone size-medium wp-image-544858\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/radiation-300x225.png\" alt=\"radiation\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/radiation-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/radiation-768x576.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/radiation-550x413.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/radiation.png 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>The blocks in the game will block entities from the radiation. However, when an entity is exposed to radiation, the SHAPESHIFTING comes in.<\/p>\n <p><img class=\"alignnone size-medium wp-image-544866\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/mob_irradiation-300x225.png\" alt=\"mob_irradiation\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/mob_irradiation-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/mob_irradiation-768x576.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/mob_irradiation-550x413.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/mob_irradiation.png 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>&lt;&lt;An extremely detailed diagram of a sheep being irradiated by gamma radiation in accordance to the laws of my game.<\/p>\n <p>When the entities haven&#8217;t been irradiated, they are passive and may help the player. When they have, they will become aggressive and will radiate the type of radiation that they&#8217;ve been irradiated with.<\/p>\n <p>Yeah, I know- this is more &#8220;Mutation&#8221; than &#8220;shapeshift&#8221;. However, I&#8217;m gonna be working more on this concept to hopefully make it fit in with the theme more.<\/p>","time":"April 16th, 2016 10:55 am","title":"FINALLY a game concept"}