{"author_name":"ondrew","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228648020,"likes":0,"metadata":{"p_key":"74282","p_author":"ondrew","p_authorkey":"489","p_urlkey":"110114","p_title":"Explosions","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228648020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"489","us_name":"ondrew","us_username":"ondrew","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Not very surprisingly I&#8217;m a little bit behind schedule. I learned how to do particle effects in OpenGL and did some explosions and shooting (it looks much better in motion, trust me :))<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/ludum2008_heli04.png\"><img class=\"alignnone size-full wp-image-4020\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/ludum2008_heli04.png\" alt=\"Explisions, which look much better in motion\" width=\"500\" height=\"388\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/ludum2008_heli04-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/ludum2008_heli04.png 806w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n <p>Now I&#8217;m starting to write the logic for truck attacks and level loading.<\/p>","time":"December 7th, 2008 6:07 am","title":"Explosions"}