{"author_name":"Jerm","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228646100,"likes":0,"metadata":{"p_key":"74285","p_author":"Jerm","p_authorkey":"518","p_urlkey":"110117","p_title":"Frog Rescue: End of Day 2","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228646100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"518","us_name":"Jerm","us_username":"\/author\/jerm\/","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>So my game is now almost playable, you can set up roadblocks (only 5 at a time) to stop the cars from running over the frogs. Unfortunately you can&#8217;t really see your score at the moment because I haven&#8217;t drawn sprites for all digits yet. A work-in-progress version can be downloaded <a title=\"Download Frog Rescue\" href=\"http:\/\/homepages.ihug.co.nz\/~moores8\/ld13\/FrogRescue.zip\">here<\/a> (Requires Windows and DirectX 9).<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/screenshot5.png\"><img class=\"alignnone size-medium wp-image-4010\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/screenshot5-300x233.png\" alt=\"\" width=\"300\" height=\"233\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/screenshot5-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/screenshot5.png 1030w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>There are more progress logs available at <a href=\"http:\/\/homepages.ihug.co.nz\/~moores8\/ld13\/index.html\">http:\/\/homepages.ihug.co.nz\/~moores8\/ld13\/index.html<\/a>.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/frog-rescue\/\" rel=\"tag\">Frog Rescue<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress-update\/\" rel=\"tag\">progress update<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"December 7th, 2008 5:35 am","title":"Frog Rescue: End of Day 2"}