{"author_name":"Frimkron","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228642020,"likes":0,"metadata":{"p_key":"74289","p_author":"Frimkron","p_authorkey":"158","p_urlkey":"110121","p_title":"ROADS!","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228642020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"158","us_name":"Frimkron","us_username":"frimkron","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p><img src=\"http:\/\/www.markfrim.co.uk\/images\/ludum13\/shot3.png\" alt=\"\" \/><\/p>\n <p>Here we have a procedurally-generated motorway. Its intersecting another one (drawn with the wrong tiles), which really isn&#8217;t the best design for a 6-lane highway when you think about it, but oh well.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/car\/\" rel=\"tag\">car<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/field\/\" rel=\"tag\">field<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/highway\/\" rel=\"tag\">highway<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/motorway\/\" rel=\"tag\">motorway<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/road\/\" rel=\"tag\">road<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/wrong\/\" rel=\"tag\">wrong<\/a><\/p>","time":"December 7th, 2008 4:27 am","title":"ROADS!"}