{"author_name":"jovoc","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228630980,"likes":0,"metadata":{"p_key":"74303","p_author":"jovoc","p_authorkey":"34","p_urlkey":"110135","p_title":"I love shaders; I hate shaders.","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228630980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"34","us_name":"jovoc","us_username":"jovoc","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>More progress, but not on the gameplay side. I wanted to use Cg shaders in the game this time and learn how to use fxComposer. I&#8217;ve done a lot of shader stuff before but not with CgFx and FXComposer.\u00a0<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/shaders.png\"><img class=\"alignnone size-medium wp-image-3985\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/shaders-300x170.png\" alt=\"\" width=\"300\" height=\"170\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/shaders-300x170.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/shaders.png 600w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>My road shader is a modified version of the default FXComposer phong shader. It works in FXComposer (on the right) but I can&#8217;t figure out how to get the second sampler (with the font image) to work in my program. Grrr. \u00a0I&#8217;m going to sleep, I&#8217;ll take a fresh look at it in the morning. A word game won&#8217;t be very fun without any visible letters.\u00a0<\/p>","time":"December 7th, 2008 1:23 am","title":"I love shaders; I hate shaders."}