{"author_name":"Gilvado","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228604700,"likes":0,"metadata":{"p_key":"74320","p_author":"Gilvado","p_authorkey":"434","p_urlkey":"110152","p_title":"Day 1 = Medium Failure","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228604700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"434","us_name":"Gilvado","us_username":"gilvado","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Well, apparently I didn&#8217;t have nearly as much in me this time as last, I&#8217;ve been procrastinating a whole lot. I have most of all the boilerplate stuff done, and a playfield, but no movement, collisions, A.I., or upgrade system. So essentially no game. Might push it really hard into the night tonight to try and get all the gameplay functioning before tomorrow. Screeny of a basic map:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/highwaymen1.jpg\"><img class=\"alignnone size-medium wp-image-3946\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/highwaymen1-300x300.jpg\" alt=\"A section of highway\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/highwaymen1-150x150.jpg 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/highwaymen1-300x300.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/highwaymen1.jpg 768w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/highwaymen\/\" rel=\"tag\">Highwaymen<\/a><\/p>","time":"December 6th, 2008 6:05 pm","title":"Day 1 = Medium Failure"}