So far

So far so – so. At least I have some idea what I am doing :)

Things figured out:

  • General idea for a game – aiming for skyroads made using modern tools, but I’ll be also happy with just one no frills circuit running
  • Map making and general what to click where in blender
  • How to make a car sim in bullet physics lib
  • KDevelop started working after emergency switch from 4.0alpha to 3.5
  • Build chain for making windows .exe’s in linux :)

Things to do:

  • Sleep
  • Eat
  • Exporting maps and models from blender into my c++ app
  • Some sort of drawing it in c++
  • Ripping needed stuff from bullet examples and evolve it into sth game’ish
  • Model for the racer itself?
  • ????
  • Profit.

And for those who are curious it looks like this:

Be amazed, be very amazed.