{"author_name":"HybridMind","cat":"LD #13 - Roads - 2008","comments":[{"author_name":"","time":"December 6, 2008 11:54 am","epoch":1228582440,"text":"Nice to see someone else using Tile Studio!","spam":"N"},{"author_name":"HybridMind","time":"December 6, 2008 12:02 pm","epoch":1228582920,"text":"Heya, I just realized you are the creator of Tile Studio, nice!","spam":"N"}],"epoch":1228581240,"likes":0,"metadata":{"p_key":"74356","p_author":"HybridMind","p_authorkey":"234","p_urlkey":"110188","p_title":"CoMuTor is coming\u2026","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228581240","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"234","us_name":"HybridMind","us_username":"hybridmind","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>I&#8217;ve been working like mad since my last post at trying to mock up some CoMuTor animation tiles to have something to work with the soon to be written game logic.\u00a0 I always forget how long animation takes and am hoping that these placeholders won&#8217;t become permanent as far the deadline goes&#8230;.\u00a0 we shall see!<\/p>\n <p>Here is a detail of my Tile Studio CoMuTor project:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor_tiles.jpg\"><img class=\"alignnone size-full wp-image-3872\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor_tiles.jpg\" alt=\"\" width=\"450\" height=\"194\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor_tiles-300x129.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor_tiles.jpg 450w\" sizes=\"(max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n <p>Here is the larger image of even more tiles:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor_tiles2.jpg\"><img class=\"alignnone size-full wp-image-3873\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/comutor_tiles2.jpg\" alt=\"\" width=\"450\" height=\"397\" \/><\/a><\/p>\n <p>I have to draw some final frames of a CoMuTor attack where you reach down and fling cars up into the air and\/or a smash attack as well.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/comutor\/\" rel=\"tag\">comutor<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tiles\/\" rel=\"tag\">tiles<\/a><\/p>","time":"December 6th, 2008 11:34 am","title":"CoMuTor is coming\u2026"}