{"author_name":"bluescrn","cat":"LD #13 - Roads - 2008","comments":[{"author_name":"","time":"December 6, 2008 12:46 pm","epoch":1228585560,"text":"Wow! Looking amazing so far! \ud83d\ude00","spam":"N"}],"epoch":1228571940,"likes":0,"metadata":{"p_key":"74370","p_author":"bluescrn","p_authorkey":"207","p_urlkey":"110202","p_title":"Crazier tracks","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228571940","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"207","us_name":"bluescrn","us_username":"bluescrn","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Not a huge amount of visual progress &#8211; but I&#8217;ve got some player control and camera code working &#8211; took a lot of tweaking to get something usable&#8230;<\/p>\n <p>Now I need to get a player vehicle in (wipeout-style hovering thing), and decide whether to keep it wireframe or start texturing it&#8230;<\/p>\n <p><img src=\"http:\/\/www.bluescrn.net\/ld48_13\/ld48_13_4.png\" alt=\"\" \/><\/p>","time":"December 6th, 2008 8:59 am","title":"Crazier tracks"}