{"author_name":"Jonathan Whiting","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228570140,"likes":0,"metadata":{"p_key":"74372","p_author":"Jonathan Whiting","p_authorkey":"527","p_urlkey":"110204","p_title":"Coding in the Dark","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228570140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"527","us_name":"Jonathan Whiting","us_username":"mrpiglet","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Well I&#8217;m definitely getting back on track, the past few hours have been rather productive.  I just love the feeling rolling out lines and lines of reasonable code, I&#8217;m really enjoying myself at the moment.<\/p>\n <p>I&#8217;ve mostly been doing stuff behind the scenes stuff.  I&#8217;ve put in an entity spawning system so that player+enemy positions are all stored in my level data.  Rather happy with how it&#8217;s worked out (I&#8217;m wondering why I haven&#8217;t done something like it in the non-compo game I&#8217;ve been working on recently).<\/p>\n <p>Then I&#8217;ve put the groundwork in for some rescuable stickmen things, I&#8217;ll come clean and say the *idea* of rescuable things that follow you I&#8217;m pretty well &#8216;borrowing&#8217; straight from my other game.  Having said that, time is (obviously) at a premium, it&#8217;s a concept I&#8217;m particularly fond of, it looks pretty cute, and it&#8217;s going to work a bit differently here, so, *shrug* I don&#8217;t really feel bad about it.<\/p>\n <p>Here&#8217;s how it looks at the moment (the stickmen things bob up and down a little, it&#8217;s kinda cute).<\/p>\n <p><img src='http:\/\/jwhiting.nfshost.com\/temp\/ludum\/ludumdare04.png' alt='' class='alignnone' \/><\/p>\n <p>Oh yes, and finally, why the title?  The suns going down now here, and I started working before it started coming out.  The bulb in my rooms light has blown, and the bulbs I bought to replace it don&#8217;t work for whatever reason.  So, coding in the dark it is!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"December 6th, 2008 8:29 am","title":"Coding in the Dark"}