{"author_name":"JamesDM","cat":"LD #13 - Roads - 2008","comments":[],"epoch":1228540200,"likes":0,"metadata":{"p_key":"74414","p_author":"JamesDM","p_authorkey":"510586","p_urlkey":"110246","p_title":"JamesDM \u2013 Checking In and Design Stage.","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228540200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510586","us_name":"JamesDM","us_username":"JamesDM","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>Hello again everyone, I am officially checking in for LD13. I have participated in one LD before, LD 11: Minimalist and came up with a very simple text adventure. I had a big goal to overcome last time as I did not know how to code when I started the competition and I did not start learning until about 1\/3 of the way through the competition. I ended up choosing Python for LD11 and I will stick with that but will be using PyGame this time. I am now familiar with the base python language but have had little experience with PyGame so this will be another learning LD for me. I am really hoping I do not cut my entry so close to the deadline this time as I had some trouble getting my game hosted and almost missed the deadline.<\/p>\n <p>My goals for this LD:<\/p>\n <p>-To learn how to use PyGame and use what current knowledge I hold to be more organized with my process this time.<\/p>\n <p>-Create something with some decent graphics, nothing over the top but I would really like to go a different direction than the text game last time.<\/p>\n <p>-Test my project more thoroughly this time around as my last entry was quite buggy.<\/p>\n <p>-If I have time I would like to add a story screen with changing pictures as an intro and add some sound effects or music.<\/p>\n <p>I had a brain storming session tonight and came up with a really strong idea that plays with a different take on the theme, I came up with many ideas but this one really stood out for simplicity and fun being strong points but also seeming very versatile in that later down the line I could refine the idea and keep building on it. I have already got 90% of it mapped out and I think I will be ready to start coding when I wake up tomorrow.<\/p>\n <p>This is going to be a big undertaking for me, but I am ready to give it my all and really work hard. I hope you all have a great night and good luck with your ideas. I am really looking forward to seeing everyones games and catching up on the journals. Catch you all on IRC!<\/p>\n <p>Progress:<\/p>\n <p>Design: 90%<\/p>\n <p>Code: 0%<\/p>\n <p>Art\/Music: 0%<\/p>\n <p>Testing: 0%<\/p>\n <p>Sleep\/Eat: 0%<\/p>\n <p>edit* I threw together a quick reference picture for my play screen. I was hoping not to give away much with it as I want to work out the details before providing a full explanation of the game mechanics.<br \/>\n <a href=\"http:\/\/smg.photobucket.com\/albums\/v490\/Slow88MKIII\/?action=view&amp;current=BasicPlayScreenDesign.jpg\" target=\"_blank\"><img src=\"http:\/\/img.photobucket.com\/albums\/v490\/Slow88MKIII\/BasicPlayScreenDesign.jpg\" border=\"0\" alt=\"LudumDare13PlayMockup\" \/><\/a><\/p>\n <p>edit2* Just wanted to throw up a before deskphoto before heading to bed.<br \/>\n <a href=\"http:\/\/smg.photobucket.com\/albums\/v490\/Slow88MKIII\/?action=view&amp;current=100_1266.jpg\" target=\"_blank\"><img src=\"http:\/\/img.photobucket.com\/albums\/v490\/Slow88MKIII\/100_1266.jpg\" border=\"0\" alt=\"deskphotobefore\"><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/deskphoto\/\" rel=\"tag\">deskphoto<\/a><\/p>","time":"December 6th, 2008 12:10 am","title":"JamesDM \u2013 Checking In and Design Stage."}