{"author_name":"thunderklaus","cat":"LD #35","comments":[{"author_name":"igrir","time":"April 16, 2016 10:36 am","epoch":1460820960,"text":"Oooh, nice concept! It&#8217;s just a bit confusing which is the tail after it shapeshifted","spam":"N"}],"epoch":1460820240,"likes":3,"metadata":{"p_key":"7443","p_author":"thunderklaus","p_authorkey":"67399","p_urlkey":"42876","p_title":"Some progress","p_cat":"LD #35","p_event":"LD35","p_time":"1460820240","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"67399","us_name":"thunderklaus","us_username":"thunderklaus","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Hi, this is my first Ludum Dare.<\/p>\n <p>Finally, I got some gameplay on the screen:\u00a0<a href=\"http:\/\/cdietze.github.io\/quads\/\" target=\"_blank\">http:\/\/cdietze.github.io\/quads\/<\/a><\/p>\n <p>I wanted to do some sort of puzzler. Initially, something like match-3 or threes.<\/p>\n <p>But it came out more like Sokoban. Now I added worm-like behavior for the player which I am quite content with right now.<\/p>\n <p><img class=\"alignnone size-medium wp-image-544762\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Screen-Shot-2016-04-16-at-17.09.59-300x227.png\" alt=\"Screen Shot 2016-04-16 at 17.09.59\" width=\"300\" height=\"227\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Screen-Shot-2016-04-16-at-17.09.59-300x227.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Screen-Shot-2016-04-16-at-17.09.59.png 637w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>Anyways, the tech I use:<\/p>\n <p>PlayN (http:\/\/playn.io\/) which is Java and also compiles to HTML.<\/p>\n <p>No GFX-Tool or Audio Tool used yet \ud83d\ude09<\/p>","time":"April 16th, 2016 10:24 am","title":"Some progress"}