{"author_name":"HybridMind","cat":"LD #13 - Roads - 2008","comments":[{"author_name":"Devon","time":"December 5, 2008 9:09 am","epoch":1228486140,"text":"Good to see you back for another LD!  Play testing is also something I never got to last time. I also want to focus more on making the game fun this time and less on nitpicking art and learning an API. We&#8217;ll see :)!","spam":"N"}],"epoch":1228479360,"likes":0,"metadata":{"p_key":"74450","p_author":"HybridMind","p_authorkey":"234","p_urlkey":"110282","p_title":"Hello again LD","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228479360","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"234","us_name":"HybridMind","us_username":"hybridmind","event_start":"1228435200","event_key":"92","event_name":"LD13"},"text":"<p>This will be my second time participating in the insanity that is Ludum Dare.\u00a0 I was here for LD11 &#8211; Minimalist before.\u00a0 Since people are posting a few thoughts about lessons learned or at least things to be cognizant of during the competition I felt I&#8217;d add my own as well:<\/p>\n <p>My personal quest this time will be to leave a LOT more time to actually make the game &#8216;fun&#8217;.\u00a0 I didn&#8217;t do very well on pacing last time around and while I was really happy with the art, style and environmental aspects of my &#8216;game&#8217; it really fell short on play testing time and game play.<\/p>\n <p>As a practical example of what I mean, most of the negative feedback my &#8216;final&#8217; deadline entry received over the week of voting \/ rating I had already resolved on my own within hours of the submission deadline.\u00a0 This of course couldn&#8217;t be uploaded as the final entry being past the close of competition.\u00a0 Point being, given time to play it (which I honestly hadn&#8217;t really had a chance to do very much of) a lot of issues become quite obvious. If I had paced even a few more hours of actual playing time into the competition schedule I believe that my entry would have been a lot more fun to play for others.<\/p>\n <p>That is what I will be keeping in my mind for LD13.\u00a0 Make sure to play your own game or have thought out the game play as early as possible.\u00a0 I don&#8217;t want to get bogged down in all the polish of art, style, look and feel and forget that a game should have a game in it and actually be fun to play.<\/p>\n <p>Good luck everyone, I can&#8217;t wait to see all the entries!<\/p>","time":"December 5th, 2008 7:16 am","title":"Hello again LD"}