{"author_name":"matrin","cat":"MiniLD","comments":[],"epoch":1220674200,"likes":0,"metadata":{"p_key":"74522","p_author":"matrin","p_authorkey":"48","p_urlkey":"110354","p_title":"Salvation","p_cat":"MiniLD","p_event":"LD12","p_time":"1220674200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"48","us_name":"matrin","us_username":"matrin","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>In the mist of portability problems, java comes to the rescue. Because i use linux, and my artist and X-editor uses windows, i have a problem that tools have to be portable. I don&#8217;t want to use GTK+, becouse i don&#8217;t think i works well in windows, in don&#8217;t know QT (maybe i should learn it?), i was very much prepared to write my own UI in SDL, so it could port (that would never work as well as it should). But this morning i realized (duh), that java solves my portability problem. And i might even get a nice builder, which will make it that much posibble to finish TLM. Might even work. \ud83d\ude00<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/java\/\" rel=\"tag\">java<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/minild-3\/\" rel=\"tag\">MiniLD #3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tlm\/\" rel=\"tag\">TLM<\/a><\/p>","time":"September 5th, 2008 11:10 pm","title":"Salvation"}