{"author_name":"nilsf","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1219613520,"likes":0,"metadata":{"p_key":"74536","p_author":"nilsf","p_authorkey":"338","p_urlkey":"110368","p_title":"Finished rating","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1219613520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"338","us_name":"nilsf","us_username":"nilsf","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>Yay, I finished rating everything I could. Just in time too! Lots of cool games, I have to think of a few trophies to award soon. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Unfortunately I wasn&#8217;t able to run 9 of the games.<\/p>\n <p>Thanks to everybody who rated my entry. I&#8217;m planning on making a post compo version with an easy (or maybe it should be called not as hard) mode. How should I implement it though: I&#8217;m thinking either give the guy a few hit points or having less monsters or maybe more checkpoints. Perhaps a mix? Please let me know what you think. Oh and I&#8217;ll also fix the typo in my name. \ud83d\ude1b<\/p>","time":"August 24th, 2008 4:32 pm","title":"Finished rating"}