{"author_name":"wonderwhy-er","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218708840,"likes":0,"metadata":{"p_key":"74548","p_author":"wonderwhy-er","p_authorkey":"232","p_urlkey":"110380","p_title":"Crystal Towers Timelapse","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218708840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"232","us_name":"wonderwhy-er","us_username":"wonderwhy-er","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>Well no video <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Just some time scale of how things went. Well times are not precise but close.<\/p>\n <p><span id=\"more-3468\"><\/span><\/p>\n <p><strong>Saturday <\/strong><\/p>\n <p>9:00  \u2013 Read theme and went to sport gym.<br \/>\n 13:00 \u2013 Back and ready to develop <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Decided to use some opensource engine as result should be opensource. Started to look for some.<br \/>\n 13:15 \u2013 Well sourceforge was having some problems so I was not able to download <a href=\"http:\/\/box2dflash.sourceforge.net\/\">box2D AS3<\/a> remake. Well I went for <a href=\"http:\/\/www.cove.org\/ape\/index.htm\">APE<\/a><\/p>\n <p>16:00 \u2013 Took me some time to read documentation and try to fix few things engine lacked and produced <a href=\"http:\/\/wonderwhy-er.deviantart.com\/art\/APE-Tests-94303176\">this<\/a>. Well seeing current game you can see why I dropped the idea of using APE <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> This is not even close to my needs <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Source forge was still buggy and I could not download box2d sources so I took a break with watching some Heroes series and eating.<\/p>\n <p>18:00 \u2013 Returned from break <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Heroes were intriguing \ud83d\ude00 Well started to read forum about AS3 version of box2D hoping that sourceforge will fix problems soon. Well it did and I started to experiment.<\/p>\n <p><strong>Sunday<\/strong><\/p>\n <p>1:30 \u2013 Finished experimenting with box2D. Made graphics you see right now and hand platforms and randomly falling but still buggy blokes. Probably you may say that some 30-40% of game was ready.<\/p>\n <p>9:00 \u2013 Got up and while eating my ordinary <a href=\"http:\/\/www.ludumdare.com\/compo\/2008\/08\/09\/ludumdare-12-day-2-breakfast\/\">breakfast<\/a> was writing journal about my <a href=\"http:\/\/www.ludumdare.com\/compo\/2008\/08\/09\/well-hi-and-my-progress\/\">progress<\/a>. Watched another episode of heroes and went to shop for pizza ingredients and some cola.<\/p>\n <p>11:00 \u2013 returned to work on crystal towers.<\/p>\n <p>16:00 \u2013 Well finished writing controller class. Tested all blocks. Finished PlayerMimiker for replays and tested it a bit. And went to a break with <a href=\"http:\/\/www.ludumdare.com\/compo\/2008\/08\/10\/day-2-lunch-time\/\">pizza<\/a> and some more episodes of heroes <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>18:00 \u2013 Returned to work. Well got to a stage i hated really much. Making a working user interface. Flash IDE is bad for that&#8230; I hope they will merge Flesh with Flex sometime in future. So somewhere after 4 hours of programming my brain was a mess. I started to get lost in my project and feared to break something in a last moment.<\/p>\n <p><strong>Monday<\/strong><\/p>\n <p>2:30 \u2013 Finished my <a href=\"http:\/\/www.ludumdare.com\/compo\/2008\/08\/10\/crystal-towers-beta-final\/\">Final<\/a> version and posted it.<\/p>\n <p><strong>Conclusion<\/strong><\/p>\n <p>Well I suppose that it was stupid of me to nto experement with engines on week before but I was not shore if I participate and was not shore waht to experement on before competition. Well I ended up learning two Flash physics engiens over weekends \ud83d\ude00 Other then that everything went smooth probably beocse I tried to keep things simple.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/timelapse\/\" rel=\"tag\">timelapse<\/a><\/p>","time":"August 14th, 2008 5:14 am","title":"Crystal Towers Timelapse"}