{"author_name":"Frimkron","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218413040,"likes":0,"metadata":{"p_key":"74596","p_author":"Frimkron","p_authorkey":"158","p_urlkey":"110428","p_title":"To Elaborate\u2026","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218413040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"158","us_name":"Frimkron","us_username":"frimkron","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>Now that I&#8217;ve got the damn thing uploaded and tagged, I can write a bit more about it.<\/p>\n <p>I managed to get a reasonable amount of level built, although I think some of the later parts may be questionable in their do-able-ness as I didn&#8217;t have a whole lot of time to test. Sadly I didn&#8217;t leave myself enough time to add sounds or music or even a proper ending really. If I find time to work on it some more afterwards those are definately highest on the to-do list. Some pickups and enemies would be good too. And some of the platform physics needs some tweaking.<\/p>\n <p>All-in-all I&#8217;m pretty happy with how it turned out. While its very rough around the edges I had a lot of fun making it and it did turn out pretty much how I&#8217;d visualised it on saturday morning. In particular I&#8217;m quite proud of the title screen as its the first time I&#8217;ve really tried to paint in Gimp in that way.<\/p>\n <p>There&#8217;s more I want to say about the game but I&#8217;m finding it hard to stay awake right now so it will have to wait until tomorrow.<\/p>\n <p>Well done to all who entered &#8211; I can&#8217;t wait to start playing some of these \ud83d\ude00<\/p>","time":"August 10th, 2008 7:04 pm","title":"To Elaborate\u2026"}