{"author_name":"Tenoch","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218380760,"likes":0,"metadata":{"p_key":"74667","p_author":"Tenoch","p_authorkey":"328","p_urlkey":"110499","p_title":"Journal. Beggining of panic.","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218380760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"328","us_name":"Tenoch","us_username":"tenoch","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>13:31<br \/>\n Drawn three levels. But they are not in the game yet!<\/p>\n <p>20:02<br \/>\n OK, long afternoon. Friends were there. I made 4 more levels for the game. Hand drawn, scanned, vectorised, re-bitmapised, made floor detection aware. They don&#8217;t have colors yet, though. They don&#8217;t have content either. Had to code all the level transition stuff. Not that easy.<\/p>\n <p>Next step: draw some gimmicks to throw in. Or go to eat&#8230;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a><\/p>","time":"August 10th, 2008 10:06 am","title":"Journal. Beggining of panic."}