{"author_name":"keeyai","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218378000,"likes":0,"metadata":{"p_key":"74672","p_author":"keeyai","p_authorkey":"200","p_urlkey":"110504","p_title":"Mo\u2019 Progress","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218378000","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"200","us_name":"keeyai","us_username":"keeyai","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>9 Hours and 45 Minutes left. I just finished the music and got it working in game, making this my first LD entry with sound of any kind. The song is crap, but hey, I&#8217;m still proud of it. I did it all on my guitar (even the &#8216;drum&#8217; parts) using audacity. The three phases are in, although there is no AI and the cannons don&#8217;t actually fire. The turns are still set on very short for debugging, but it does cycle all the way through. There are still some bugs to fix, and the AI to create. If I finish all that, I&#8217;ll put in sound effects. <\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a><\/p>","time":"August 10th, 2008 9:20 am","title":"Mo\u2019 Progress"}