Calling it a night

End of Saturday work

I’m calling it a night.  Those energy drinks aren’t doing anything, though I’m sure once my head hits the pillow they’ll kick in. 😉

Things to do tomorrow:

  • Waves of monsters from the MonsterManager
  • Display upcoming monsters in the current wave
  • Add melee weapons
  • Add scoring
  • finish HUD
  • boiling oil?
  • number font object?
  • and a number of other things, I’m sure.

Well, we’ll see how it goes.  See you in the morning!

 

Tags: ld48_12