{"author_name":"kai","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218326580,"likes":0,"metadata":{"p_key":"74724","p_author":"kai","p_authorkey":"510595","p_urlkey":"110556","p_title":"24 Hours In","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218326580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>Edit: <a href=\"http:\/\/codebynumber.com\/projects\/ld12\/Game.jnlp\">Got a demo going!<\/a> It&#8217;s Java WebStart. If you play it, let me know how it went!<\/p>\n <p>Progress is going well. I have introduced an animation thread into my game so it&#8217;s not turn-based. The rendering is spotty &#8211; the player flickers just noticeably enough &#8211; but there is a lot of improvement I can make in the rendering code. Right now all sorts of things happen in the paint method, which should go elsewhere.<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/24-hours.png\"><img class=\"alignnone size-medium wp-image-3067\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/24-hours-300x300.png\" alt=\"\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/24-hours-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/24-hours-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/24-hours.png 450w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>The camera switches direction every 1.5 seconds (it&#8217;s supposed to be a security camera). Collision detection still works, which is never taken for granted. Next thing I will do is package it up as a JNLP so I can put up a demo.<\/p>\n <p><span id=\"more-3049\"><\/span><\/p>\n <p>You lose the game when you get spotted by the camera:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/camera.gif\"><img class=\"alignnone size-medium wp-image-3068\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/camera.gif\" alt=\"\" width=\"149\" height=\"116\" \/><\/a><\/p>\n <p>But there is no way to win it. The key is going to go to a door. The premise is something like &#8220;You wake up in a building, not knowing why you&#8217;re there.&#8221; And so on.<\/p>\n <p>In other news, it <a href=\"http:\/\/en.wikipedia.org\/wiki\/Capsaicin#Toxicity\">turns out poblano peppers are hot<\/a> and the oil, which I now know is called Capsaicin, feels like liquid fire on your skin. Not when you&#8217;re handling them, mind you. Hours later, when you&#8217;re sitting, typing at your desk, for instance. And not fire like smoking fire. More of a smoldering, starts little and grows gradually until, 20 minutes later, you realize what&#8217;s happened. I did wash my hands thoroughly, but I think I had gotten oil on the dish towel, which then stayed on my hands. So that&#8217;s a new hurdle for me, coding while my fingers are burning. Thankfully, it&#8217;s gone now, and with any luck, I will never do that, ever again.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/demo\/\" rel=\"tag\">demo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 9th, 2008 7:03 pm","title":"24 Hours In"}