[raw]LD12LD #12 - The Tower - 2008
09. Aug 2008 · 19:01 UTC · 43 hours after compo start by mikejedw · 0
Very, very happy with the results so far. I wanted to make an unconventional game with a fairly unique mechanic, and I think I’m on my way. Now I can focus on usability, UI, sound, and level design.