{"author_name":"allefant","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218288240,"likes":0,"metadata":{"p_key":"74790","p_author":"allefant","p_authorkey":"5","p_urlkey":"110622","p_title":"first screen","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218288240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5","us_name":"allefant","us_username":"allefant","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>Well. With no idea after 12 hours, I finally decided what to do:<\/p>\n <p>(drumroll)<\/p>\n <p>A platformer.<\/p>\n <p>You play an owl, and start at the bottom of The Tower. Then you have to jump up all the way to the top of The Tower. What I got so far is:<\/p>\n <ul>\n <li>A blue screen, and an Owl made out of a few colored GL_TRIANGLE_FAN and a few GL_LINE_LOOP.<\/li>\n <\/ul>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/screen1.png\"><img class=\"alignnone size-medium wp-image-2922\" title=\"screen1\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/screen1-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/screen1-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/screen1.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>What I need to do next:<\/p>\n <ul>\n <li>Make vector-brick tiles for the tower.<\/li>\n <li>Draw a monster (kittens).<\/li>\n <li>Code (display of level geometry, platformer controls, collision detection, monster behavior)<\/li>\n <li>Draw a level (The Tower).<\/li>\n <\/ul>\n <p>Optional, if I have time left:<\/p>\n <ul>\n <li>Animate owl and kitten.<\/li>\n <li>Some extra tiles besides the brick.<\/li>\n <li>Sound\/Music<\/li>\n <\/ul>","time":"August 9th, 2008 8:24 am","title":"first screen"}